I originally was going to work on post during the week break, however on the first day I panicked and noped out of the room for the week as I was a bit overwhelmed and confused at what I was suppose to be doing.
However after the break they asked for more help so I jumped on board and didn't panic this time, managing to be able to help, so yay
Forrest Scene:
3 Shots
Forrest Scene:
3 Shots
In the forest scene I composited three of the scenes as shown below,
Its was okay, there was things that I didn't understand such as how they were doing the shading However Fabri helped me out whenever I had a problem,
The shadows were made by duplicating the intended layer 3 times, attaching one to another via something do do with 'Alpha' and putting the attached layer onto Muliplyer, making it create shadow, (then slightly moving the layer so there is a light source)|
However, I noticed that doing this we can still see the details of the layer, making the images overlap and clash, so what I did is use a Fill effect, making the multi layer one colour, (told Fabri, who passed this on)
However, I noticed that doing this we can still see the details of the layer, making the images overlap and clash, so what I did is use a Fill effect, making the multi layer one colour, (told Fabri, who passed this on)
At times I did need to do shading with a mask layer, sectioning of a small portion of a solid black layer with a mask.
For the lights, the background was spaced out in a 3D environment and the lights put in between, duplicated and one layer blurred (both had opacity down)
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